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How To Create a Unity 2D Project

In this article you will learn how to install create a Unity 2D PRoject using UnityHub 2.3.2 in order to start developing 2D games. Requirements To follow this Unity tutorial you will need to: Install UnityHub Install Unity New Unity Project To start a new Unity 2D project, open UnityHub, go to Projects section and then click on the NEW button...

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P2D Devlog v0.3.0 Enemies and New Location

This is the third devlog of the project P2D (Name to be defined). The change of this version compared to the previous one are very interesting. There has been new features and mechanics with more polishing over actuals things. TL;DR; The player can now look up and down making the camera tilts New countryish location The game now has enemies eac...

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P2D Devlog v0.2.0 Polishing and Destructibles

This is the second devlog of the project P2D (Name to be defined). The changes made in this new version are not that huge of the previous ones. The main reason for this is the iteration over the things made and the polishing and analysis of that should come next. TL;DR Improves in jump movement Some color palette changes Improves in camera beha...

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P2D Devlog v0.1.0 Getting Started

This is the first devlog for the new project codenamed P2D I'm working on. It's still a prototype more than a game and I'm yet trying to find the correct mechanics for the gameplay experience I'm looking for. TL;DR I removed all my gamedev progress and started from zero. New mechanics! Movement: The player can move around with his legs. Jumping...

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A change of face

Well it is time to anounce a change of name to a nicer one! You probably don't know but before this cool name "Genoma Games" we took the name of "Zombie Unicorn Studio".

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New Prototype Available!

Hell yeah from now on you can play the new version of Arkapongout! What's new? Lives: Now you'll have 3 lives to spend trying to win the game Power Ups: There's a probability that when you break a brick it drops a power up to help you succeed. Keyboard controls: Ready to manage the paddle with your keyboard? Sounds: A delightful set of sounds h...

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Up And Sliding

This is so exciting!!! and it is just the beginning... So this is the first post and the presentation of a new game Arkapongout, if you don't need an explanation for what kind of game it I already like you and if you don't... well don't worry, it happens! the shortest way to describe it is Arkanoid + Pong + Breakout Yup, pretty much that three w...

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Our First Game (Jam) It's Alive!

So so so! It's been a long time since I wrote the last post of this dusty blog about our promising studio logo. Ah... I remember those days, I was thinking that start being an indie developer would be easy, and it is if you do not do nothing about game dev... Well, this time I'm writing here to show you, whoever you are, wherever you are and whe...

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Studio Logo Released!

Hey guys! This time is my turn to write an entry due that @matto, our beloved developer is outside of the country (and not for immigration issues). Well this entry is going to be short but awesome because I'm going to show you our brand new studio logo!!! And here it is! Unpredictable uh? yeah... I know... Actually this entry is because I feel ...

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Some progress

We have made some progress in the game and we have also defined it's name! The name is: ... drum roll... The Seeker We hope you like it. We think it fits the theme of the game, and it does even have a song written by The Who! <iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//...

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Clarification

The main character we're using right now is not ours. It has been designed by Asthree Works as an early stage of one of the guards for their awesome game Paradise Lost. We copied it to use it as a placeholder while we decided who our main character was going to be. We already know, but it's a surprise :) To keep things clear, we contacted the g...

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Death animations

This is how zombies die (again): <iframe src='https://gfycat.com/ifr/IllinformedDimpledEnglishsetter' frameborder='0' scrolling='no'> And this is how you die if a zombie hears you: <iframe src='https://gfycat.com/ifr/BasicSandyAmbushbug' frameborder='0' scrolling='no'> We like bloodbaths!

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Stabbing zombies

You can stab those damn zombies now! <iframe src='https://gfycat.com/ifr/NextKindDodobird' frameborder='0' scrolling='no'> This is very useful specially when zombies haven't seen you. If you stab them in the back, they die instantly. If you stab them in the front, it will take a few hits for you to kill 'em: <iframe src='https://gfycat.com...

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Assault rifle shooting animation

This is how our assault rifle shoots. Scary, huh? <iframe src='https://gfycat.com/ifr/DiscreteForsakenCoelacanth' frameborder='0' scrolling='no'> Any suggestion?

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Picking up items

This is the animation for picking up items. Each item takes different time to pick it up. This can put you in a scenario in which you will have to decide if you risk your life (or the survivor you're leading) to pick up an item. <iframe src='https://gfycat.com/ifr/DopeyAbsoluteDrongo' frameborder='0' scrolling='no'> Tell us what you think!

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Pistol shooting animation

These are the shooting and idle animations for the pistol. Bullet shells come out of the gun when shooting, and when reloading, the magazine falls out. <iframe src='https://gfycat.com/ifr/TimelyGloomyEgret' frameborder='0' scrolling='no'> A reloading animation is still pending. Comments are always welcome!

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Ahoy!

This is the beginning of a bumpy awesome road. We're starting as an independent video game studio and we are already working on our first game! We still don't have a name for it (maybe you can help us with that), but all we know is that it's going to be superb. Who are we? We are two developers and co-workers in Madrid, Spain trying to shift our...

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